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Rorkh. Book 3

Rorkh. Book 3

14 hrs. 15 min.
Language Russian
Narrator Maxim Suslov
Narrator Maxim Suslov
Rorkh is a virtual world safe by day and deadly by night—so only the bravest and most desperate play after dark. The catch is that here, death of a player character is fatal, and a new one costs a fortune. The main hero, having lost his character—his hunt—rents someone else’s and uses it to carry out an important service for a powerful players’ guild. In the end, he gets an offer to join them and even the chance to acquire a new hunt on good terms…

The dehants achieved their goal and finally left the main hero alone. But now Arch himself has claims against the council of thirteen guilds.

What happened showed how weak and helpless the hero was. For a full-scale war against the dehants, a different approach is needed. The next steps are required: a new squad, new dark builds, new hunts and combinations. Where standard builds fail, Arch’s new squad—the Dawn Demons—takes the arena. The wedge will be knocked out by another wedge; the monsters will start killing monsters.
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