The main character’s life turns out the way that the virtual world “Disgardeum” is now the only chance for him to “get ahead.” But starting in a game world always means starting from the very bottom, and climbing up is extremely hard to do alone. What’s more, Alex becomes a “threat” to the virtual world—an overpowered (imba) player who creates imbalance. Many top clans want to reveal and neutralize the threat, because there’s a generous reward for it.
Alex Sheppard, playing under the nickname Skif, is a famous A-class threat. He flies to the Demonic Games to win. There are 400 elite players gathered for the event. So victory seems almost impossible—especially since Skif has lost his supernatural abilities.
Because of the large audio version, the novel has been split into two volumes. We invite you to listen to the second one.