The main character’s life has turned out so that now the virtual world <i>Disgardeum</i> is his only chance to make a name for himself. But starting out in the game means being at the very bottom, and climbing up alone is extremely hard. What’s more, Alex becomes a “threat” to the virtual world—a game-imbalance player, an imba, throwing it off balance. Many top clans want to reveal and neutralize this threat, because for it they are promised a generous reward.
Alex Sheppard, playing under the nickname Skif, is a famous A-class threat. He flies to the Demonic Games to win. The tournament has gathered 400 elite players. So victory seems almost impossible—especially considering that Skif has lost his supernatural abilities.
Because the novel is quite long, the audio version has been split into two volumes. We invite you to listen to the first of them.