It’s time to go to the lands of the orcs for the fourth sword—but first Falco and his friends must resurrect a friend who died in the real world. From now on, Artëm will become an emissary of the God of the Dead in Arctania, while the virtual god himself has moved into the real world.
To do this, Artëm needs to find among the coffins flying over the capital every few days the one containing a copy of Artëm’s character, and bring it back to life. But the coffin is under the control of the clan “Spirit of the Hunt,” which poses serious danger to emissaries in both the real and virtual worlds—so performing the ritual won’t be so easy. And most importantly: how can Falco continue the goddess’s quest if he lets himself sink to an utterly ridiculous 30th level?