Giharan is a world divided by the Midrange Ridge. A world that, on both sides of the ridge, keeps countless secrets. And one of them is: rashmers—people of ash. Having touched an ancient poison that nearly destroyed the world, they were selected from thousands and turned into powerless slaves of a church that has taken hold of their souls and bodies. Disposable material, for centuries driven to the lands of Kraidmor, where most of the chosen die in the first years, and those who survive until the end of their days cannot break the invisible thread that firmly ties them to the Far South.
These newcomers, from the very beginning, were unlucky. The church is stingy and manages to extract profit even when transporting its “goods,” and this time the savings led to the death of the living cargo. The few lucky ones who managed to escape the hold fell under the power of a great whirlpool of salt waters—and it will inevitably fling the wooden shell onto the stones of Kraidmor. But it’s not a fact they will live to see that moment, because beneath the planks of the deck hide those whom ash treated far more mercilessly. There are many of them, they are strong and hungry—and, alas, the boards won’t last long…