It’s the year 2036. Artёm, the main hero, has been declared guilty of a fatal car accident, and he must spend five years in a virtual prison—namely, the game "Quasi Epsilon." For the prisoner, this isn’t just a game: pain, friendship, love, betrayal—everything here is entirely real. And only he decides how soon he will see the real, not digital, sun.
In the third book of the Artёm series, a new world awaits his team: Caen-ar-Eitrol—a game world of sword, magic, and sorcery. How will they end up there? Let’s not run ahead. Here’s one thing to say: alongside the adventures the heroes will find, they will also find each other within the game.