Tearing holes, farming, leveling, undead, the necromancer turned into a death knight, imps, endless fireballs, the Mirror World, Seil, the Savage, brawls, again farming, tearing holes, leveling, wild lands, a little train chug-chuh-chuh, clan patience running out, retribution and the discovery of the true summoner’s path. All this—and much more—may be in this volume.