After a catastrophic car race accident, the son of one of the bosses of the flagship company in full-immersion online games ends up on the brink of death. To ease his son's suffering, the father uses his position to place him in a virtual reality capsule. The capsule is a prototype, so the risk is enormous. Once in the game, Craben realizes that, unlike the other players, he has no way out, and the sensory intensity is so high that all sensations, including pain, are close to real. Now what is a game for everyone else becomes a “birth” into a new world for him, a world where he must survive. This “special status” gives the hero the chance to see what other players do not notice. The world has long since begun living its own life, and the characters controlled by artificial intelligence are playing their own game. By irony of fate, Craben finds himself at the center of events. Now his life and freedom are in serious doubt…