The Great Game came into our world, bringing with it an endless number of worlds. The hero of the book is one of the players. The player is granted a chance to gain wealth and power—but at the same time risks losing his head. A player is only a pawn in the hands of gods. But every pawn dreams of becoming a queen. Why not try?
Unfortunately, the task—destroy the army of undead—turned out to be far from simple. Earth is in danger, and the only path to salvation is to capture the Altar of a fallen god of goblins and dedicate it to one of the earthly gods. But even if it’s possible to do that, then comes the question: to whom should it be given, so as not to make a mistake? Allies have betrayed the hero more than once; perhaps he should rely only on his own strength.