At thirty years old, Anton Smirnov suddenly loses both his job and his wife at once—she had timely packed her bags. A personal crisis turns out to be a perfect excuse to get involved in an adventure. At the instigation of friends, the hero registers in the virtual game “Gardarika.” But soon he will realize that virtual reality is very close to our everyday life. The clan feuds are about to spill into a war in real life, and some friends and enemies seem vaguely familiar to Anton…