When you’re sixteen, the world beyond your home seems full of extraordinary adventures—especially if you live in a small Villon right at the edge of the vast Etoria. And then to top it off, your father’s caravan disappears somewhere… No wonder that Darold Lloyd and his loyal friends are happy to go looking for it, convinced that their journey will be nothing more than a pleasant stroll.
The boys don’t even suspect that they’ll be pulled into a whirlwind of dangerous and terrifying events, encounter real enemies, gain magical abilities, and acquire very real skills of professional fighters who know exactly which side to take a sword from.
Witchcraft and magic, victories and defeats, friendship and betrayal—everything like that will be more than enough in Darold’s and his friends’ lives from now on. But what definitely won’t be there is boredom and peace. Where and how the heroes’ adventures will end, now even the Lord of Antiquity doesn’t know.