Project “Azimuth” is moving to a new level. The official service is planning, if nothing else, an expedition to the center of the Universe—it wants full control over Terra-Zero, a mysterious world and the very core of the Russian Dreaming Order. Can you stop it if part of your family is held hostage by the Service? What can you do at all if the situation looks hopeless? As it turns out, something can be done—especially if you have old friends on your side. Only… your friends are the Controllers, and sometimes they don’t act the way they should. There’s a saying about people like them: “With friends like these, you don’t need enemies.” You wanted the best, and it turned out… well. Still, not everything is lost. The main thing is to fight and not give up. Especially since you have a weapon the Official Service doesn’t control. It’s your Sacred method, and only you can make use of it…