In the early 1980s, Nintendo of America was on the brink of bankruptcy, but then Shigeru Miyamoto created the game Donkey Kong, introducing the character Mario. That became the starting point for Mario’s career, who later appeared in more than two hundred games and brought the company billion-dollar profits. Mario became more recognizable than Mickey Mouse and became the face of Nintendo, helping the company conquer the world.
Andrea Contato tells the story of Garriott’s life and career—starting from his childhood and reaching the peak of success. In the book, readers learn about his creative journey, his relationships with important people, and how the Ultima series came to be.
The book reveals:
— Why did Garriott start programming and making games?
— What’s different about different parts of the Ultima series?
— How was Origin Systems Inc. founded and who worked there?
— What interested Richard Garriott and how did it influence his games?