Most people enter virtual worlds voluntarily to escape everyday troubles. But there are exceptions. Somewhere out in the wilds there’s a heated hangar full of gaming capsules. The players ended up here not of their own free will, and the one who moved them made sure that the missing would not be searched for. He created this horrifying virtual world and gave it the name of the Scriptwriter’s World. People like him are called maniacs—and they try to catch him, though it doesn’t always work…
The Scriptwriter doesn’t rush to kill his captives; on the contrary, he tries to make sure his heroes last in this world longer. A player with the nickname Viking has long wanted to quit the gaming reality—but in the end he fell under the power of a madman who trapped him inside a virtual world-jail. Will Viking manage to get out and get his freedom back?
You’ll find out from the third, final book of the series. The hero continues his journey toward freedom—and meanwhile, inside the game, events begin that even the world’s creator can’t explain. Listen to the trilogy’s finale.