Major Bekasov, an employee of a special counterintelligence unit of the FSB, unwillingly gets drawn into a dangerous confrontation with those who turn reality itself into an “exciting computer game”—something that looks more like a hard counterterrorist operation. And in the role of “terrorists” are none other than Bekasov himself and his friend Rudnitsky, a talented inventor, who have come too close to realizing the true goals of influential gamers who are reaching for absolute power…