The great archmage has no peace! And why would he suddenly need it?
There is already one regiment in the army of Creole Urski—but is that enough? Like chicken to a laugh! And then—an unexpected surprise: the goddess Inanna graciously provides information about the location of a megawweapon capable of killing even the indestructible S’n-yak. It’s a pity the thing is one-time use, but for the beginning it will do. The only problem is that they also know about it in Langé and are stretching their greedy tentacles at it—of course, not to peel potatoes. So we work ahead of them!
Now, then: we assemble a combat team and set off for a new world, on a new expedition. And at the same time we’ll save several states from global disasters—incidentally, so the blood doesn’t get stagnant. And let Marduk be forever glorious!