And at last it seemed everything was set right: Amper and Rina had been accepted by the stongs, there’s a combat mission to carry out under the contract with Gulyay pole. But Stix proves to Amper and his friends that you can’t plan ahead—everything changes in a single moment: people die, and ahead looms an expedition to a strange place through a freshly rebooted sector, in one squad together with very unpleasant individuals. But you have to go. Fate has already dealt the cards, and now there’s only one way—forward.