A former smuggler nicknamed Gonets and his “colleague” Kostyl unexpectedly for themselves turned out to be the keepers of a sample of unique weaponry—contraband delivered from Earth to an unknown recipient and categorically forbidden in Centurme.
But who was the weapon intended for? What power, hitherto unknown, is ready to fight for control of Centurme? And what role will the painter Oleg Sotnikov, who has been thrown into Centurme, play in the new round of the Great Game?…