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The Loner's Path

The Loner's Path

10 hrs. 25 min.
If you’re left alone in the Sector, nobody will help you. Neither mutant hunters, nor trappers, nor bandits, nor all the others—because for them you’re an outsider. A stranger. Even the creatures that live here won’t help you: for them, you are prey. A victim. Former comrades in arms won’t stand up for you either, because an order has been given to destroy you and now they’re looking for you to kill you. You’re a fugitive criminal. Game.

And even more so, this hostile territory won’t help you—spreading across the body of the planet like a sore. To it, you’re just another alien element. An enemy.

You are alone. Your path is the path of a loner. And it runs through ruined farms, abandoned settlements, and deserted villages. Through forests full of strange distortions and inhabited by dangerous creatures. Through all these doomed lands, which are called with one word: the Sector.
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