Everyone around you is dead, but you and a handful of strangers, by the will of mysterious beings, are transported to a strange place. Karik’s world feels like a game: you can gain levels, develop, and come back to life if things go wrong. But if you make a mistake, believe the wrong person, you can easily die for real. Everyone knows where the exit is—from the world where you can return home—but no player has made it to the other side yet. Want to be the first? Then you need to figure out one thing: who is standing next to you? A friend or an enemy? A creature of the abyss, or an innocent victim? An ordinary girl—or…