The road to the Ruins and the first certification test for a recruit runs through the Outpost—the only settlement of people on the continent, officially. Only the people there gathered are such that they didn’t take root in any clan or were expelled. And morals reign accordingly: money and steel hold power, slavery exists, and deadly duels are held. And the local ruler is a whole separate story…
In the Ruins, you’ll have to fight the most real monsters. But sometimes people can be scarier than monsters. Not only enemies, but also allies. And so—are the Ruins really uninhabited the way everyone thinks?
Who’s normal, who’s a mutant? The interface owners, the “wild ones,” Servuses and monsters… Does the concept of “normal” depend on the majority, on habit, or on morality? There are no ready answers or wise mentor. You’re given a sword—so spin as you like.