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Chambers of Silence

Chambers of Silence

8 hrs. 36 min.
Language Russian
16+ The struggle for power and influence across the Great Desert has never ended. Even after the Empire managed—by fire and sword, and by bribery and deception—to secure dominance over all surrounding cities and towns, there were still plenty of disgruntled people thirsting for revenge. Especially many questions about the capital’s Querenz had accumulated among the independent and freedom-loving Guild of Carriers. Their caravans roaming the sands first deprived it of profits from piracy and contraband, forcing them to perform tedious regular routes, and then—made them pay a sizable sum of taxes into the imperial treasury. But now, with the Guild having gained a new powerful ally, everything may change abruptly! Even if one look at him makes your stomach tie itself in a knot, and his motives are covered in fog. Because no risk seems excessive if, in the end, it will be possible to crush the hated Empire and end the tyranny of the Divine Brothers!
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