You’ve had this happen too—when you put in a ton of effort, sacrifice the most precious things, and right at the finish line you find out that “your princess is in another castle”? Maybe for someone else their hands would have dropped. But Klíma Denisova couldn’t stop even her own death. She’s the kind who isn’t afraid of difficulties—though now it’s a bit old-fashioned. The death of the client changes nothing for her: the assignment must be completed, because gamers continue to die in the real world where they have only one, single life. And someone ends it—with frightening ease. But can Klíma become that very pebble that will jam the well-oiled criminal mechanism for good? Who knows…