A craving for scams and adventures, combined with the highest level of thievery skill, all bottled together, is capable of turning upside down not only a royal palace along with all its inhabitants, but also the capital with its residents—and even an entire state together with its neighbors.
And in the Kingdom of Hyperia, there is such a person: young, energetic, clever, active, noble, and—truthful in his own way… an adventurer. A famous Arkanar thief. Not for nothing does he alone have such a title: there are simply no equals to him, and he is always able to prove it to anyone—both people in power, and famous magicians, and an ordinary person…
They also call him the Count, even though it’s his real hereditary title. Although neither his adoptive father knows that, nor does it seem to matter—he’s a catcher of luck…