A fantastic story about a demoness. Sometimes captivity brings you closer to freedom.
Aylia lives in a clan of her hated relatives as a captive. She’s guarded by an entire crowd of bodyguards, yet the enemies regularly test that protection—after all, the demoness is such a tempting prize. Or rather, what she possesses.
Suddenly, a third party enters the game, and they manage to get their hands on the valuable prize. Now the only thing left is to sell it for more. But who said captivity can’t become a stepping-stone to freedom? What will stop her—her kidnapper? Tempt him and escape! Charm him and make him carry out all her whims! Won’t he yield? Kill him! After all, she won’t have any other chance. Because the negotiations between the clans clearly won’t be in her favor.