By the first third of the 22nd century, humanity took another leap forward in technological development. The widespread use of neurointerfaces helps not only people live better and more efficiently, but also more fun. “New magicians”—an augmented reality game—turns the world around into something incredible and magical. But what happens if fantasy awakens magic in our world? And how will those who gain access to it behave? Will it be, as often happens, the person themselves who turns into the most terrifying monster in this world?