The cursed ones exist. In this world, they are under the control of the Registration and Oversight Administration. There they decide whether a person can contain a curse. If not—is he guilty? To what extent? The answer is defined by law, but not everyone is satisfied with it. Society has split: some believe there is no guilt without direct intent, while others think that the cursed must be destroyed. The chance to lift a curse is so small that it’s not worth taking into account. The situation has to change—and the big game has begun. In it, everyone has been assigned a role. Including Nick—a boy from an orphanage, brilliantly educated, memory-less, a Deaf one. During the Aref rebellion, Nick lost his parents, learned to kill, and saw what a werewolf can do to a person. So what is his place in this game?