A Chinese detective novel that expands the boundaries of the honkaku genre.
Five games, five real deaths, and six virtual ones. And countless puzzles, some of them multi-layered.
What do “Mafia,” hide-and-seek, chess, closed-room quests, and role-playing online games have in common? Even though it sounds unexpected, they all carry potential danger…
In “Mafia,” murders often happen. Of course, it’s just a game, and the participants remain unharmed. But members of the T. University “Logic Association” faced expulsion. The game proceeded as usual until the host announced the start of the night. However, the next day never came—because no one could have made that announcement… While the students were “sleeping” with their eyes closed around the table, the host was truly murdered—by someone. And it turns out to be the son of the head of a powerful company.
Fan Chen is an eccentric psychologist who himself needs help. Still, he is known as a talented detective, and the “Mafia” case is assigned to him. Arriving at the crime scene, Fan Chen doesn’t hurry to use his famous deduction method. Instead, he sets up his own version of the game with the students…