You have in front of you a practical guide for a game scriptwriter and narrative designer. The authors draw on the approaches of renowned masters of screenwriting and complement them with their own working methods and experience to help you build a unique game universe and bring it to life.
Inside—basic theory and applied tools needed for confident work.
• What is narrative in games, and how did this term come about?
• How to create a well-developed world and convincing, multi-layered characters?
• Which screenwriting techniques work especially well in an interactive format?
• How to write different types of in-game texts?
• How to properly manage and format supporting documentation?
• How to avoid common mistakes that many beginners start with?
Take the first 12 steps toward writing a videogame script!
About the authors:
Natalya Andrianova and Svetlana Yakovleva work at the company Green Grey: Natalya is the head of the script-and-narrative department, and Svetlana is the senior narrative designer. For several years now, they have been running online courses in game design, game scripting, and narrative design.
An additional PDF file is included with the book: you can download it from the audiobook page on the website after purchase.