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Mentalists' Games. Memory Trap

Mentalists' Games. Memory Trap

10 hrs. 35 min.
Description
I always knew that the scariest magicians are mind-readers (mentalists). They can easily slip into someone else’s consciousness, learn all secrets, and even make you do what they need.

And when I got a job at the Imperial Academy of Magic, it turned out there were even too many mentalists around.

And the most dangerous of them is the vice-rector, Lord Eitan Besterly. I should definitely keep away from him—only it doesn’t work. Something strange is happening around me, and, alas, I can’t manage without this man’s help. But most astonishingly, my son looks exactly like Lord Besterly… as if two drops of water. And there is no explanation for it—neither for him, nor for me. 
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