About an extraordinary phenomenon whose peak popularity came at the end of the 20th century. Its name is organizational-activity games. A powerful thinking tool developed by domestic philosophers. Tens of thousands of people who call themselves Shedrovityans have gone through these games—people with permanently changed consciousness. Look around: they’re among us! We will see this unique phenomenon through the eyes of an ordinary young woman who, by the will of fate, found herself in the game and discovered her place in it. Ups and downs, love and betrayal… Welcome to the world of Her Majesty, the Game! Any coincidence of the plot with real events, as well as similarity of characters to real people—of course, is purely accidental. The author is not responsible for reader-made analogies and associations.