Max Nevsky knows how to say “no.” At least, that’s what it looked like. But it turns out not always. That’s why, at his boss’s request, he had to go to abandoned adits—not alone, either—along with a cocky major and a strange albino girl. And everything would be fine if intuition didn’t keep shouting in his voice that he shouldn’t be doing this, and that the trip could turn into a survival game.
What awaits Maxim in the dark labyrinth tunnels? Will he be able to survive yet another journey full of dangers—or will it be the last one of his life? You’ll find out if you go with Max all the way to the very end. The main thing is not to get lost in the cold darkness of the stone corridors…