What should you do if an ordinary person is completely unexpectedly transported from our turbulent, restless time to the USSR? And not just to the USSR, but to the stagnation—Brezhnev-era years? There are a few options. You could try to save the USSR, or you could simply live, using your knowledge. And what if you get a chance to explore and solve all the mysteries of a place where no human foot has ever stepped— even if it’s an impassable swamp? Become the guardian of this ominous place, like an ancient and mysterious swamp-dweller—an evil spirit, the master of the swamp.